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    Wednesday, November 25, 2020

    Morrowind House Redoran

    Morrowind House Redoran


    House Redoran

    Posted: 24 Nov 2020 02:10 PM PST

    Warlord Jeebilus joins House Telvanni in hopes that they will give him a mushroom tower

    Posted: 24 Nov 2020 06:41 PM PST

    TL; DR: Morrowind surprises even after decades.

    Posted: 24 Nov 2020 11:58 AM PST

    (Had the most wonderful adventure in Morrowind last night. It's a place I know I must have visited before, but while exploring I genuinely didn't remember it from the glory days. Each new development was a surprise. Minor spoilers ahead for a fun dungeon and unique loot.)

    After walking here from Seyda Neen, I had decided to leave Ebonheart and continue my exploration. My map told me there were some small islands to the southwest. A plan of traveling the entire coast of Vvardenfell had been forming in my mind, so I decided to go out there and mark them on my map.

    I start to swim, fighting off slaughterfish the whole way. The islands turn out to be lonely sandbars, barely poking out of the water enough for mudcrabs to come ashore. But! There is a submerged wooden door leading to a grotto! I absolutely go in. I go from one submerged chamber to another, diving for the pearls I can find inside kallops.

    The diving is difficult. I swim slowly, and can't hold my breath for long. Between every kallop I have to surface to the tiny air bubbles the rooms have. After a few chambers, I reach one that has no air pocket. I summon my courage and swim through it to the space beyond. I'm greeted by the derelict metal doors of a dwemer outpost. A twist!

    I'm out of air by the time I'm through the doors, and there's no shimmering surface to be seen, so I quickly drink one of my two waterbreathing potions. It lasts long enough for me to swim down some corridors and find a stairway up to another air pocket. I dispatch a few mechanical spiders, and find a locked end table. It's beyond my abilities to pick, so I move on.

    I dive back down into the flooded corridors, and check out a side passage. There's a ladder and a hatch leading up to a dry chamber with a skeletal corpse. (Its Peke Utchoo! I HAVE been here before, but I can't remember where this is going.) I take a moment to enjoy the humorous note and collect the key he left behind. Backtracking to the locked end table reveals the key is a match. Inside is... Another key? I had expected maybe a pile of dwemer coins and some valuable ore. Now I definitely need to know where this is going.

    More diving and my final water breathing potion, and I find another upwards stairway. There's a dry landing and a locked ceiling hatch leading to a Vault Tower. Oh yeah, here comes the treasure! The key from the end table fits. I climb inside and immediately spot a steam centurion. I'm still a novice, so I do a big Nope and duck back down the hatch. I take a minute to restore my health and fatigue, repair by equipment, and formulate a plan.

    I pray to my Dunmer ancestors for protection, rub my Thief Ring for luck, then hoist myself up the hatch. I swing my silver shortsword as quickly as possible, trying to keep the massive metal man off balance. He gets in a good hit, and I activate a slow-acting Scroll of Vitality to help counter. I weave and thrust for a while, wearing it down, when it gets in another hit. I can feel my injuries and fatigue slowing me down, so I draw on the magic of my Robe of Saint Roris to restore a little of both. I keep striking at its joints, dodging what attacks I can and relying on my ancestors for the ones I cannot. I take a few more hits and things are looking bad for both of us. I retreat long enough to drink a potion of healing and activate my robe again. The centurion catches up to me, and we exchange a final series of attacks. It comes down to luck, and I score the final hit. The machine collapses with a scream of grinding metal and escaping steam. I've won!

    I use some of my lesser magics to close my wounds, then begin to explore the vault. On the shelves of the room are a variety of ornate dwemer artifacts. Mugs, cups, bowls, coins, but also some ancient weapons and nearly a full set of their armor. There's also a locked wardrobe. A third key to find! I search around, and find it inside of the vault guardian. I use it to unlock the wardrobe and discover the Dragonbone Cuirass. This legendary artifact was crafted of REAL dragon bone over four hundred years ago by Zurin Arctus, the very first Imperial Battlemage. (I know I've collected this artifact before, but I genuinely didn't remember there was anything to find out on this island.) This artifact is obscenely valuable and obscenely heavy. I look around with growing despair at all the heavy metal relics I'll be unable to carry out of this place.

    Then the concern about the swim back to the surface begins to sink in. I needed potions to get this deep, and I have none left. I start looking through my supplies. I could use healing magics to keep myself alive as I drown, swimming through the excruciating pain... But that sounds risky and highly unpleasant. Then I spot a scroll I'd collected from the Mage's Guild in Vivec. I'd visited them to find a cure for a blight disease, and while I was there joined them and collected a few things from their equipment chest that seemed useful. One of those things was a Divine Intervention scroll. I'd forgotten about it. With this I can instantly and safely escape this sunken tower! A moment later I realize it also provides the key to getting all this treasure out, too. I gather all the dwemer artifacts in one place, lift them up precariously on my back, and activate the scroll. The next instant, I find myself staring at dry ground, sunlight shining from above. I'm back in Ebonheart, just outside the Imperial Chapel. I drop the metal in a pile and take a moment to savor my victory. That sandbar had deeper mysteries than I imagined, but it was an experience I'll never forget. Time to catch my breath and sell some loot!

    (Hopefully I'll remember it for real this time. That was an EXCELLENT adventure session. I loved how I kept getting drawn in deeper, both by the mystery and the dungeon itself. Or maybe I hope I forget it again, so I can have that wonderful sense of discovery a third time?)

    submitted by /u/Occam_Toothbrush
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    �� I wish I had a time machine

    Posted: 25 Nov 2020 12:35 AM PST

    Overlooking the settlement of Ranyon-Ruhn.

    Posted: 24 Nov 2020 03:33 PM PST

    Warm at Home: Tevrani by hyperionwitch

    Posted: 25 Nov 2020 12:08 AM PST

    Not sure how or why these guys spawned outside my house...

    Posted: 24 Nov 2020 08:58 AM PST

    Tour of a re-decorated Odai Plateau (vanilla) (no editor) done entirely with console commands

    Posted: 24 Nov 2020 02:02 PM PST

    I really need a house...

    Posted: 24 Nov 2020 06:15 PM PST

    Flashbacks to hour upon hour of happy house decorating... [from my long lost save game back in 2004 - couldn't find the save files but these survived]

    Posted: 25 Nov 2020 02:01 AM PST

    What armor do you all get solely for aesthetic purposes?

    Posted: 24 Nov 2020 04:48 PM PST

    Do you guys choose your armor skills for the aesthetics or the stats? Do you prefer symmetry or asymmetrical gear? What specific armor from across armor sets do you think looks good when put together?

    submitted by /u/Wreten314
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    Is it bad that I...

    Posted: 24 Nov 2020 01:22 PM PST

    Is it bad that many many years ago, when I went from XBOX morrowind to pc. (had a moment when I had to build a new pc for morrowind so had a xbox to keep me going)

    Is it bad that the first thing I did was install the construction set, find the Cliffracers and make them 1/5th their usual size and made them docile? XD

    Younger me had gotten so peeved with their existance that I used tonal architecture to adjust the fabric of reality and shift that annoying pathetic squawking Oblivion spawn to something more bareable like a budgie...?

    submitted by /u/Feyyorefox
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    Trouble with gaining Redoran house father rank

    Posted: 24 Nov 2020 09:42 PM PST

    So I've done every quest for every House Redoran Councilor (except Venim, because I don't think he has one) and whenever I go up to Sarethi he says I don't have enough support from the councilors. I don't think I have to duel Venim yet and I have no idea what else to do. Can anyone help?

    submitted by /u/TheAmazingRaccoon
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    Real werewolf or fake werewolf?

    Posted: 24 Nov 2020 11:05 AM PST

    Any chance of a remake?

    Posted: 24 Nov 2020 05:47 AM PST

    Seeing that 20-year anniversary is coming... I've been playing it every now and then till maybe 2 years ago, modding it beyond recognition. I haven't played it for a while and I'm missing it because my desktop is connected to an ultrawide monitor (so no fullscreen resolution option) and my laptop is a Surface book (doesn't recognise the discrete graphic card). Bethesda has been updating its Elder Scroll Online regularly, I bought it but never even played it, just ain't the same. The game soundtracks have been tansferred from my ipod to ipad to iphone through the years, I'm Still wearing a Morrowind themed necklace. I'd like to see a remake that changes nothing but a higher resolution. Any chance?

    submitted by /u/Noontide35
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    Morrowind rebirth

    Posted: 24 Nov 2020 12:00 PM PST

    I would love to know what bugs people are having usng this mod. In my case, i notice Ranys of the Balmora Mage Guild does not have the dialogue options for latest rumour, little advice or little secret. Not finding anyone wh can tell me that Larrius Varro is looking for me. Nor does anyone have a refetence to bad people.

    submitted by /u/aashintu1
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